![gta san andreas mta house system gta san andreas mta house system](https://www.gtagaming.com/images/25086/1386175006_collage.jpg)
Races: There's a lag time between 1 and GO on every race.Races: "Winner! $10000" text has no outline.Races: Race finish line is at the top of the marker, rather than at the base.Races: Race arrows are very hard to see.Flight School: Ring coronas are significantly larger than vanilla.Bike School: No turn-around cone barrier in Test #2 (The 180).Taxi: Fare selection is not the first available ped, leading to lots of downtime.NRG Challenge: NRG straight up disappears for long periods of time.Import/Export: Player no longer walks off screen, stands in place.Boat School: Second set of checkpoint blips are the same size as the first (they should be half sized).Yay Missions: Can't save after you get the first Yay mission phone call on outdoor save icons.It seems that all of the timers generally are longer.3: The Firetruck is too slow and easy to outrun
#GTA SAN ANDREAS MTA HOUSE SYSTEM CRACK#
1: Big Smoke's Crack Palace is so dark it's impossible to see some of the M4 weilding gangsters Los Desperados: The Vago that kills Hazer can be killed before Hazer is dead.Cut Throat Business: OG Loc is too slow.Breaking the Bank at Caligula's: You lose all of your clothes and hair after mission.Breaking the Bank at Caligula's: No diolauge after "Carl can you hear me okay".Up, Up, and Away!: Minigun only has 400 ammo rather than 30000.Marks Bistro: Flight to Liberty is significantly shorter than is used to be Freefall: During the cutscene, the Dodo and Shamal are flying away from SA, not towards it.Possibly due to not properly clearing all mission assets during a checkpoint Stowaway: The gun crates are still on the runway.Puncture Wounds: All Stratums have the same vanity plates.Mountain Cloud Boys: Woozie dies way too fast (related to the aimbot AI).Deconstruction: Can no longer blow up the construction trailers with explosions such as rockets or the red barrels as intended.Robbing Uncle Sam: Two crates at a time no longer works.Wrong Side of the Tracks is too easy (may be a QOL update).OG Loc: You're now rewarped to the end cutscene location rather than staying where you kill Freddie.Sweet and Kendl: The vehicle you were in now despawns after the mission.Mission names appear during the cutscenes, rather than as soon as the screen fades out on mission start.
![gta san andreas mta house system gta san andreas mta house system](https://community.multitheftauto.com/images/gallery/housing_system/3624.png)
It mostly met that expectation and checkpoint autosave makes crashing tolerable) (My only standard when this game came out is that it would not crash. BUT with the (very bugged) checkpoint system, autosave, and not crashing this could really be "The Definitive Edition" for me. This game is honestly really good but right now it's being carried only by virtue of the OG trilogy being very good. Most of these are small annoyances or things that are not true to the original, and I'm the type that wants to keep the games as true to vanilla as possible. I really want to love and play this game to death (If you could record hours, I'd have over 10,000 hours in GTA San Andreas from playing MTA since 2009). I really hope Rockstar means it when they say that they plan on fixing this game.